/*
Copyright 1992, 1993, 1994, 1997 Henry Spencer.  All rights reserved.
This software is not subject to any license of the American Telephone
and Telegraph Company or of the Regents of the University of California.

Permission is granted to anyone to use this software for any purpose on
any computer system, and to alter it and redistribute it, subject
to the following restrictions:

1. The author is not responsible for the consequences of use of this
   software, no matter how awful, even if they arise from flaws in it.

2. The origin of this software must not be misrepresented, either by
   explicit claim or by omission.  Since few users ever read sources,
   credits must appear in the documentation.

3. Altered versions must be plainly marked as such, and must not be
   misrepresented as being the original software.  Since few users
   ever read sources, credits must appear in the documentation.

4. This notice may not be removed or altered.
*/
/*
 * the outer shell of regexec()
 *
 * This file includes engine.c *twice*, after muchos fiddling with the
 * macros that code uses.  This lets the same code operate on two different
 * representations for state sets.
 */
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <ctype.h>
#include <regex.h>

#include "utils.h"
#include "regex2.h"

//static int nope = 0;		/* for use in asserts; shuts lint up */

/* macros for manipulating states, small version */
#define	states	long
#define	states1	states		/* for later use in regexec() decision */
#define	CLEAR(v)	((v) = 0)
#define	SET0(v, n)	((v) &= ~(1 << (n)))
#define	SET1(v, n)	((v) |= 1 << (n))
#define	ISSET(v, n)	((v) & (1 << (n)))
#define	ASSIGN(d, s)	((d) = (s))
#define	EQ(a, b)	((a) == (b))
#define	STATEVARS	int dummy	/* dummy version */
#define	STATESETUP(m, n)	/* nothing */
#define	STATETEARDOWN(m)	/* nothing */
#define	SETUP(v)	((v) = 0)
#define	onestate	int
#define	INIT(o, n)	((o) = (unsigned)1 << (n))
#define	INC(o)	((o) <<= 1)
#define	ISSTATEIN(v, o)	((v) & (o))
/* some abbreviations; note that some of these know variable names! */
/* do "if I'm here, I can also be there" etc without branches */
#define	FWD(dst, src, n)	((dst) |= ((unsigned)(src)&(here)) << (n))
#define	BACK(dst, src, n)	((dst) |= ((unsigned)(src)&(here)) >> (n))
#define	ISSETBACK(v, n)	((v) & ((unsigned)here >> (n)))
/* function names */
#define SNAMES			/* engine.c looks after details */

#include "engine.h"

/* now undo things */
#undef	states
#undef	CLEAR
#undef	SET0
#undef	SET1
#undef	ISSET
#undef	ASSIGN
#undef	EQ
#undef	STATEVARS
#undef	STATESETUP
#undef	STATETEARDOWN
#undef	SETUP
#undef	onestate
#undef	INIT
#undef	INC
#undef	ISSTATEIN
#undef	FWD
#undef	BACK
#undef	ISSETBACK
#undef	SNAMES

/* macros for manipulating states, large version */
#define	states	char *
#define	CLEAR(v)	memset(v, 0, m->g->nstates)
#define	SET0(v, n)	((v)[n] = 0)
#define	SET1(v, n)	((v)[n] = 1)
#define	ISSET(v, n)	((v)[n])
#define	ASSIGN(d, s)	memcpy(d, s, m->g->nstates)
#define	EQ(a, b)	(memcmp(a, b, m->g->nstates) == 0)
#define	STATEVARS	int vn; char *space
#define	STATESETUP(m, nv)	{ (m)->space = malloc((nv)*(m)->g->nstates); \
				if ((m)->space == NULL) return(REG_ESPACE); \
				(m)->vn = 0; }
#define	STATETEARDOWN(m)	{ free((m)->space); }
#define	SETUP(v)	((v) = &m->space[m->vn++ * m->g->nstates])
#define	onestate	int
#define	INIT(o, n)	((o) = (n))
#define	INC(o)	((o)++)
#define	ISSTATEIN(v, o)	((v)[o])
/* some abbreviations; note that some of these know variable names! */
/* do "if I'm here, I can also be there" etc without branches */
#define	FWD(dst, src, n)	((dst)[here+(n)] |= (src)[here])
#define	BACK(dst, src, n)	((dst)[here-(n)] |= (src)[here])
#define	ISSETBACK(v, n)	((v)[here - (n)])
/* function names */
#define	LNAMES			/* flag */

#include "engine.h"

/*
 - regexec - interface for matching
 = extern int regexec(const regex_t *, const char *, size_t, \
 =					regmatch_t [], int);
 = #define	REG_NOTBOL	00001
 = #define	REG_NOTEOL	00002
 = #define	REG_STARTEND	00004
 = #define	REG_TRACE	00400	// tracing of execution
 = #define	REG_LARGE	01000	// force large representation
 = #define	REG_BACKR	02000	// force use of backref code
 *
 * We put this here so we can exploit knowledge of the state representation
 * when choosing which matcher to call.  Also, by this point the matchers
 * have been prototyped.
 */
int				/* 0 success, REG_NOMATCH failure */
regexec(preg, string, nmatch, pmatch, eflags)
const regex_t *preg;
const char *string;
size_t nmatch;
regmatch_t pmatch[];
int eflags;
{
	register struct re_guts *g = preg->re_g;
#ifdef REDEBUG
#	define	GOODFLAGS(f)	(f)
#else
#	define	GOODFLAGS(f)	((f)&(REG_NOTBOL|REG_NOTEOL|REG_STARTEND))
#endif

	if (preg->re_magic != MAGIC1 || g->magic != MAGIC2)
		return(REG_BADPAT);
	assert(!(g->iflags&BAD));
	if (g->iflags&BAD)		/* backstop for no-debug case */
		return(REG_BADPAT);
	eflags = GOODFLAGS(eflags);

	if (g->nstates <= CHAR_BIT*sizeof(states1) && !(eflags&REG_LARGE))
		return(smatcher(g, (char *)string, nmatch, pmatch, eflags));
	else
		return(lmatcher(g, (char *)string, nmatch, pmatch, eflags));
}

__SRCVERSION("regexec.c $Rev: 153052 $");
